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# `algorithms/beat-grid`
## Purpose
Beat-grid construction: given a known beat period and a list of detected
onsets, find the phase that aligns a regular `period`-spaced grid to the
onsets and emit the grid itself. This is package's three-stage
detection pipeline — what runs after tempo estimation has produced a BPM and
the caller is ready to convert raw onset times into a downbeat-stable beat
sequence.
The same phase sweep also yields a confidence score in `[0, 1]` that
quantifies how tightly the detected onsets cluster around the chosen grid —
a sharp cluster (every onset within a tenth of a period of a grid line)
gives a confidence near 1, scattered onsets give one near 0.
## Features
- `buildBeatGrid(opts)` — sweep `phaseTrials` equally-spaced candidate phases
across one period, pick the phase that minimises total
onset-to-nearest-beat distance, and return the resulting beat grid.
- Configurable sweep resolution (`phaseTrials`, default 24) — finer sweeps
cost linearly more time but tighten the grid alignment in proportion.
- Defensive against zero-period, zero-duration, and empty-onsets inputs —
returns an empty grid with `confidence = 0` rather than throwing.
## Usage: Basic Example
```ts
import { buildBeatGrid } from "@suaveplan/audio-analysis-beat/algorithms/beat-grid";
const result = buildBeatGrid({
period: 60 / 120, // 120 BPM
duration: 10,
onsets: [0.5, 1.0, 1.5, 2.0],
});
console.log(result.beats.length, result.phase, result.confidence);
```
## Usage: Advanced Example
```ts
import { buildBeatGrid } from "@suaveplan/audio-analysis-beat/algorithms/beat-grid";
// Compare two BPM candidates and prefer the one whose grid the onsets fit
// more tightly — this is how the BeatDetector breaks ties between candidate
// tempi when an autocorrelation sweep returns two near-equal peaks.
const onsets = new Float64Array([
0.5, 1.0, 1.5, 2.0, 2.5, 3.0, 3.5, 4.0,
]);
const a = buildBeatGrid({ period: 60 / 120, duration: 4.2, onsets, phaseTrials: 48 });
const b = buildBeatGrid({ period: 60 / 60, duration: 4.2, onsets, phaseTrials: 48 });
const winner = a.confidence >= b.confidence ? a : b;
console.log("chosen phase", winner.phase, "beats", Array.from(winner.beats));
```
## API Reference
- `interface BeatGridOptions { period: number; duration: number; onsets:
readonly number[] | Float64Array; phaseTrials?: number }`.
- `interface BeatGridResult { beats: Float64Array; phase: number; confidence:
number }`.
- `buildBeatGrid(opts: BeatGridOptions): BeatGridResult` — `beats` is
empty when `period <= 0` or `duration <= 0`; `confidence` is `0` for empty
onsets, otherwise clamped to `[0, 1]`.
## Implementation Notes
The cost function is L1 (sum of absolute errors) rather than L2. L1 is more
robust against the occasional outlier onset that does not actually mark a
beat — a snare on the upbeat, a hi-hat trip, a transient false positive —
whereas L2 would let that outlier dominate the phase sweep.
`phaseTrials` defaults to 24, which is one trial every 2.5° of the beat
cycle at 120 BPM (≈ 21 ms). Halving the trial count roughly halves the cost
function evaluation time at the price of a coarser phase grid; doubling it
sharpens alignment until the cost surface becomes flat at the noise floor of
the onset times themselves.
The confidence formula `1 - cost / (n * period/4)` treats a uniformly
distributed onset list (mean absolute error = quarter-period) as confidence 0
and a perfectly aligned list (zero error) as confidence 1. Inputs that are
*better* than uniform — onsets concentrated on the beat — saturate at 1
rather than overshooting, so downstream code can treat the field as a
probability without further clamping.