# `server-start` ## Purpose Begin the SRP-6a handshake on the server side. Loads the stored verifier `v` (alongside the user's `(I, salt)`), draws a `≥ 256`-bit private exponent `b`, and emits the server public value `B = (k * v + g^b) mod N` per RFC 5054 §2.5.4. The augmented form (multiplying `k` into the verifier) is what distinguishes SRP-6a from SRP-6. The function re-draws `b` if the resulting `B mod N == 0`, up to 16 attempts. ## Features - 256-bit private exponent — matches RFC 5054 §2.5.4 minimum. - `k = H(N | PAD(g))` precomputed once per call (could be memoized externally for further savings). - `B ≡ 0 mod N` re-draw with 16-attempt safety cap. - Returns `B` zero-padded to `byteLength(N)`. - Emits `srp.handshake_duration_ms{role=server,phase=start}` and on abort `srp.outcome_total{role=server,outcome=public_key_invalid}` + `srp.errors_total{code=SRP.PUBLIC_KEY_INVALID}`. ## Usage: Basic Example ```ts import { serverStartHandshake } from "@suaveplan/srp/server"; import { params2048Sha256 } from "@suaveplan/srp/params"; import { nobleHashBridge } from "@suaveplan/srp/hash"; import { computeVerifier } from "@suaveplan/srp/verifier"; const params = params2048Sha256(nobleHashBridge("SHA256")); const salt = new Uint8Array(16); const { v } = computeVerifier("alice", "password123", salt, params); const rng = { nextUint32: () => 0, nextFloat: () => 0, nextBytes: (n: number) => crypto.getRandomValues(new Uint8Array(n)), }; const { b, B } = serverStartHandshake(v, rng, params); console.log(b.byteLength, B.byteLength); // 32 256 ``` ## Usage: Advanced Example ```ts import { serverStartHandshake } from "@suaveplan/srp/server"; import { params2048Sha256 } from "@suaveplan/srp/params"; import { nobleHashBridge } from "@suaveplan/srp/hash"; import { computeVerifier } from "@suaveplan/srp/verifier"; import type { Rng } from "@suaveplan/types"; const params = params2048Sha256(nobleHashBridge("SHA256")); const salt = new Uint8Array(16); const { v } = computeVerifier("alice", "password123", salt, params); // Synthetic deterministic RNG to demonstrate reproducibility. function seededRng(seed: number): Rng { let state = seed >>> 0; return { nextUint32: () => { state = (state * 1664525 + 1013904223) >>> 0; return state; }, nextFloat: () => 0.5, }; } const r1 = serverStartHandshake(v, seededRng(42), params); const r2 = serverStartHandshake(v, seededRng(42), params); console.log(Buffer.from(r1.B).equals(Buffer.from(r2.B))); // true ``` ## API Reference ### `serverStartHandshake(v, rng, params): { b, B }` Returns `{ b, B }`. `b` is 32 bytes of fresh entropy from `rng`; `B` is `params.N.byteLength` bytes, zero-padded. ## Implementation Notes `kvModN = (k * v) mod N` is computed once at the top of the function and reused inside the re-draw loop because it does not depend on `b`. The only loop-variant work is `g^b mod N` (the `modPow` call) and the final `((kvModN + gb) mod N)`. This matters because the dominant cost is `modPow`; pulling `k*v` out of the loop saves wall time on the (vanishingly unlikely) re-draw path. The re-draw cap is the same `16` as the client side. Per RFC 5054 §2.5.4 the requirement is "MUST abort if `B ≡ 0 mod N`"; the cap converts that into a finite-bound failure rather than an unbounded loop on a pathological RNG.