Files
skills/docs/gaming
2026-05-29 08:20:56 +01:00
..
2026-05-29 08:20:56 +01:00
2026-05-29 08:20:56 +01:00
2026-05-29 08:20:56 +01:00

gaming

Game engines, entity-component systems, and simulation libraries.

Subcategories

1 subcategory, 3 packages.

games

Game controllers, entity-component systems, and game-server logic.

Package Description
@suaveplan/controller Universal input controller foundation. Ships the unified ControllerInput shape (37 normalised fields in [0, 255]), BaseController abstract base with inje…
@suaveplan/ecs Archetype-based Entity Component System with Uint32-backed bitset queries, phase-ordered system scheduling, entity-ID recycling, Zod-validated component sche…
@suaveplan/game-server Universal game-server framework. Migrated from @suaveplan/game-server on the reference branch claude/review-game-engine-arch-Kaykr (main repo `packages/uni…