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openspec/changes/enterprise-gaming-r3f-npc/proposal.md
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openspec/changes/enterprise-gaming-r3f-npc/proposal.md
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# OpenSpec Change: enterprise-gaming-r3f-npc
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- **Change ID**: enterprise-gaming-r3f-npc
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- **Package**: `@suaveplan/r3f-npc`
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- **Category**: gaming/gameplay
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- **Target path**: `gaming/gameplay/r3f-npc`
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- **Status**: PROPOSED
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- **Date**: 2026-04-24
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---
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## Summary
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Deliver `@suaveplan/r3f-npc` on the genesis branch from scratch at enterprise quality. The package is the R3F rendering layer for `@suaveplan/npc`: `NpcMesh` composing `@suaveplan/r3f-character` locomotion with NPC state from the NpcRegistry, `BehaviorTreeDebug` overlay visualizing node states (running/success/failure) in a floating tree panel, `NpcNameplate` billboarded nameplate with health bar and status icon, `DialogueTrigger` component showing proximity-based interaction prompt and wiring into `@suaveplan/dialogue`, and `NpcMarker` minimap dot. Genesis adds 100% coverage and Storybook stories.
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---
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## Available workspace deps
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`@suaveplan/npc`, `@suaveplan/behavior-tree`, `@suaveplan/dialogue`, `@suaveplan/r3f-character`, `@suaveplan/r3f-ui`, `@suaveplan/error`, `@suaveplan/types`, react, `@react-three/fiber`, `@react-three/drei`, three.
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---
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## Public API surface
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```ts
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function NpcMesh(props: NpcMeshProps): JSX.Element
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// npcId, model, showNameplate, showDebug
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function BehaviorTreeDebug(props: BehaviorTreeDebugProps): JSX.Element
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// treeRef, visible, position
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function NpcNameplate(props: NpcNameplateProps): JSX.Element
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// name, health, maxHealth, statusIcon
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function DialogueTrigger(props: DialogueTriggerProps): JSX.Element
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// npcId, triggerRadius, prompt
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function NpcMarker(props: NpcMarkerProps): JSX.Element
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// npcId, icon, color
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```
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---
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## File layout
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```text
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gaming/gameplay/r3f-npc/
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package.json / tsconfig.json / vitest.config.ts
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src/
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index.ts / error-codes.ts
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types/common.ts + md
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components/
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NpcMesh/ (tsx + md + test + stories + index)
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BehaviorTreeDebug/ (tsx + md + test + stories + index)
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NpcNameplate/ (tsx + md + test + stories + index)
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DialogueTrigger/ (tsx + md + test + stories + index)
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NpcMarker/ (tsx + md + test + stories + index)
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tests/integration.test.ts
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```
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