# OpenSpec Change: enterprise-gaming-r3f-networking - **Change ID**: enterprise-gaming-r3f-networking - **Package**: `@suaveplan/r3f-networking` - **Category**: gaming/gameplay - **Target path**: `gaming/gameplay/r3f-networking` - **Status**: SUPERSEDED-BY-GENESIS-WAVE - **Date**: 2026-04-24 --- ## Summary Deliver `@suaveplan/r3f-networking` on the genesis branch from scratch at enterprise quality. The package provides multiplayer state synchronization for React Three Fiber: `NetworkedTransform` component applying snapshot interpolation (lerp/slerp per-axis with configurable extrapolation buffer), `NetworkedAnimator` syncing animation state across clients, `ClientPrediction` applying local-authoritative input with server reconciliation, `LagCompensation` utility for rollback-based hit detection, and `useNetworkPing` hook for RTT display. Built on WebSocket transport from `@suaveplan/game-server`. Genesis adds 100% coverage and Storybook stories. --- ## Available workspace deps `@suaveplan/game-server`, `@suaveplan/game-state-schemas`, `@suaveplan/error`, `@suaveplan/types`, `@suaveplan/timing`, react, `@react-three/fiber`, three. --- ## Public API surface ```ts function NetworkProvider(props: NetworkProviderProps): JSX.Element // url, tickRate, interpolationDelay, onConnect, onDisconnect function NetworkedTransform(props: NetworkedTransformProps): JSX.Element // networkId, interpolation: 'lerp' | 'hermite', extrapolate function NetworkedAnimator(props: NetworkedAnimatorProps): JSX.Element // networkId, mixer function ClientPrediction(props: ClientPredictionProps): JSX.Element // networkId, applyInput, rollback function useNetworkPing(): { ping: number; jitter: number } function useNetworkProvider(): NetworkContext // send(msg), latency, connected, tick ``` --- ## File layout ```text gaming/gameplay/r3f-networking/ package.json / tsconfig.json / vitest.config.ts src/ index.ts / error-codes.ts types/common.ts + md context/network-provider.tsx + md + test interpolation/ (snapshot-buffer.ts + md + test, hermite.ts + md + test) hooks/use-network-ping.ts + md + test components/ NetworkedTransform/ (tsx + md + test + stories + index) NetworkedAnimator/ (tsx + md + test + stories + index) ClientPrediction/ (tsx + md + test + stories + index) tests/integration.test.ts ```