# OpenSpec Change: enterprise-gaming-party - **Change ID**: enterprise-gaming-party - **Package**: `@suaveplan/party` - **Category**: gaming/multiplayer - **Target path**: `gaming/multiplayer/party` - **Status**: PROPOSED - **Date**: 2026-04-24 - **Reference spec**: `/mnt/s/web/suaveplan/enterprise/party.md` --- ## Summary Deliver `@suaveplan/party` on the genesis branch from scratch at enterprise quality. The package provides a party/group system with invites, leadership transfer, and kick/promote mechanics. A `PartyManager` creates/destroys `Party` objects; a `Party` tracks members with role (leader/officer/member), handles invite expiry, and enforces `maxSize`. An `InviteTracker` manages pending invites with configurable TTL and accept/decline/expire lifecycle. Genesis adds Zod schemas, structured errors, OTel active-party gauge, injectable clock, and 100% coverage. --- ## Current-state audit (genesis) Package does not exist on genesis yet — fresh build. --- ## Available workspace deps on genesis | Package | Role | |---|---| | `@suaveplan/error` (`workspace:^`) | `PartyError`; `PARTY.*` codes | | `@suaveplan/types` (`workspace:^`) | `Clock`, `IdGenerator` | | `@suaveplan/events` (`workspace:^`) | `party:invite`, `party:joined`, `party:left`, `party:disbanded` events | | `zod` (`catalog:forms`) | `PartyConfig`, `PartyMember` schemas | | `@opentelemetry/api` (`catalog:observability`) | Active party gauge | --- ## Public API surface ```ts type PartyRole = 'leader' | 'officer' | 'member' interface PartyMember { playerId: string displayName: string role: PartyRole joinedAt: number } interface PartyConfig { maxSize?: number // default 5 inviteTtl?: number // seconds, default 60 } function createPartyManager(options?: { clock?: Clock }): PartyManager interface PartyManager { createParty(leaderId: string, leaderName: string, config?: PartyConfig): Party getParty(partyId: string): Party | undefined getPartyByPlayer(playerId: string): Party | undefined disbandParty(partyId: string): void readonly count: number } interface Party { readonly id: string readonly members: ReadonlyMap readonly leaderId: string readonly size: number invite(fromId: string, toId: string, toName: string): string // returns inviteId acceptInvite(inviteId: string, playerId: string): void declineInvite(inviteId: string): void leave(playerId: string): void kick(by: string, target: string): void promote(by: string, target: string, role: 'officer' | 'leader'): void tick(dt: number): void // expire invites } ``` ### Error codes ```ts type PartyErrorCode = | 'PARTY_NOT_FOUND' | 'PARTY_FULL' | 'PARTY_MEMBER_NOT_FOUND' | 'PARTY_INVITE_NOT_FOUND' | 'PARTY_INVITE_EXPIRED' | 'PARTY_PERMISSION_DENIED' | 'PARTY_ALREADY_IN_PARTY' ``` --- ## File layout ```text gaming/multiplayer/party/ package.json tsconfig.json vitest.config.ts src/ index.ts error-codes.ts constants/index.ts types/common.ts types/common.md core/ party/ party.ts party.md party.types.ts party.test.ts index.ts party-manager/ party-manager.ts party-manager.md party-manager.types.ts party-manager.test.ts index.ts tests/ integration.test.ts ``` --- ## Impact **Downstream**: `@suaveplan/react-social-game` shows party panel; `@suaveplan/lobby` transfers party to lobby. Prerequisites: `@suaveplan/error`, `@suaveplan/types`, `@suaveplan/events`.