# OpenSpec Change: enterprise-gaming-r3f-controller - **Change ID**: enterprise-gaming-r3f-controller - **Package**: `@suaveplan/r3f-controller` - **Category**: gaming/character - **Target path**: `gaming/character/r3f-controller` - **Status**: PROPOSED - **Date**: 2026-04-24 - **Reference spec**: `/mnt/s/web/suaveplan/enterprise/r3f-controller.md` --- ## Summary Deliver `@suaveplan/r3f-controller` on the genesis branch from scratch at enterprise quality. The package provides an input controller for 3D scenes in React Three Fiber. It bridges `@suaveplan/controller`'s `ControllerManager` to Three.js camera and character movement: a `CameraController` listens to mouse/gamepad look-axes and applies yaw/pitch to a camera rig; a `MovementController` maps WASD/joystick to a velocity vector in camera-relative space. A `ControllerScene` component wraps both and exposes `useR3FController()`. Genesis adds structured errors and 100% coverage. --- ## Available workspace deps `@suaveplan/error`, `@suaveplan/controller`, `@suaveplan/react-controller`, react, `@react-three/fiber`, `@react-three/drei`, three. --- ## Public API surface ```ts function ControllerScene(props: ControllerSceneProps): JSX.Element // manager, mode: 'fps' | 'third-person' | 'orbit' function useR3FController(): R3FControllerState // moveVelocity: Vec3, lookEuler: Euler, isAiming: boolean ``` --- ## File layout ```text gaming/character/r3f-controller/ package.json / tsconfig.json / vitest.config.ts src/ index.ts / error-codes.ts types/common.ts + md core/ camera-controller/ (ts + md + types + test + index) movement-controller/ (ts + md + types + test + index) hooks/use-r3f-controller.ts + md + test components/ ControllerScene/ (tsx + md + test + stories + index) tests/integration.test.ts ```