## Why The existing `@suaveplan/day-night` package uses hardcoded sinusoidal sun arcs, 30-day moon cycles, and preset lighting tables. It is not physically derived, not extensible to other planets, and conflates game-clock concerns with rendering concerns. This change introduces two gaming-layer packages that consume the astronomical core from `@suaveplan/universe` to provide a configurable game clock and physically-derived environment lighting. ## What Changes - **Retire `@suaveplan/day-night`** — replaced by `@suaveplan/gaming-universe` (game clock + events) and `@suaveplan/gaming-environment-lighting` (sky colour + gameplay modifiers). - **Create `@suaveplan/gaming-universe`** — wraps `UniverseClient` with configurable N× game clock via `@suaveplan/timing`'s `AsyncScheduler`, emitting season/sunrise/eclipse events through `@suaveplan/events`. - **Create `@suaveplan/gaming-environment-lighting`** — replaces hardcoded day-night presets with Rayleigh/Mie scattering sky colour, twilight star visibility thresholds, multi-satellite moonlight, and continuous gameplay modifiers derived from ambient light. **BREAKING**: `@suaveplan/day-night` is retired — consumers must migrate to `@suaveplan/gaming-universe` + `@suaveplan/gaming-environment-lighting`. ## Capabilities ### New Capabilities - `gaming-universe`: Game-clock astronomical wrapper — N× time scale, event emission, and scene queries at game time. - `gaming-environment-lighting`: Physically-derived environment lighting — sky colour, star visibility, moonlight, and gameplay modifiers. ### Modified Capabilities - `gaming-day-night`: **Retired** — all requirements absorbed by `gaming-universe` and `gaming-environment-lighting`. No spec delta; capability removed on archive. ## Impact - **New packages**: 2 packages in `universal/gaming`. - **Dependency graph**: `universe` → `gaming-universe` → `gaming-environment-lighting`. - **Prerequisite**: `@suaveplan/universe` and its downstream providers (`solar-system`, `stars`, `tides`) must be implemented first. - **Downstream consumers**: Any package depending on `@suaveplan/day-night` must migrate. - **Deferred integrations**: R3F / Three.js rendering integration, multiplayer game time sync, `@suaveplan/weather` integration are explicitly out of scope.