6.5 KiB
OpenSpec Change: enterprise-audio-sprite-packer
- Change ID: enterprise-audio-sprite-packer
- Package:
@suaveplan/audio-sprite-packer - Category: universal
- Target path:
universal/compression/audio-sprite-packer - Status: PROPOSED
- Date: 2026-04-24
- Reference spec:
/mnt/s/web/suaveplan/enterprise/audio-sprite-packer.md
Summary
Deliver @suaveplan/audio-sprite-packer on the genesis branch from scratch at enterprise quality. The package builds binary audio sprite maps with 80%+ compression versus individual files: pack multiple audio clips (WAV/MP3/OGG) into a single concatenated binary with a compact JSON manifest (offset + duration per clip), strip inter-clip silence, normalise gain, and produce a ready-to-use sprite descriptor compatible with Web Audio API AudioBufferSourceNode. Pure TypeScript; audio encode/decode delegated to injectable AudioAdapter.
Current-state audit (genesis)
The package does not exist on genesis yet — this is a fresh build. No prior source, no test results, no coverage data.
Available workspace deps on genesis
| Package | Role |
|---|---|
@suaveplan/error (workspace:^) |
Base class for AudioSpriteError; AUDIO_SPRITE.* codes |
@suaveplan/types (workspace:^) |
LoggerLike, Clock |
@suaveplan/mime (workspace:^) |
Audio MIME-type detection |
@suaveplan/crypto-utils (workspace:^) |
Content hash for deterministic manifest IDs |
zod (catalog:forms) |
Zod schemas for all public option types |
@opentelemetry/api (catalog:observability) |
Spans + counters |
Dev deps: vitest, @vitest/coverage-istanbul, fast-check, mitata (all catalog:testing).
Public API
Core types
class AudioSpriteError extends SuaveplanError
type AudioFormat = 'wav' | 'mp3' | 'ogg' | 'flac' | 'unknown'
interface AudioClipInput {
name: string
data: Uint8Array
format?: AudioFormat // detected from @suaveplan/mime if absent
}
interface AudioSpriteEntry {
name: string
offset: number // byte offset in the packed buffer
byteLength: number
durationSeconds: number
sampleRate: number
channels: number
format: AudioFormat
}
interface AudioSpriteManifest {
version: 1
format: AudioFormat
sampleRate: number
channels: number
totalDurationSeconds: number
entries: AudioSpriteEntry[]
contentHash: string // SHA-256 of packed buffer
}
interface AudioSprite {
data: Uint8Array // concatenated packed audio bytes
manifest: AudioSpriteManifest
}
interface PackOptions {
outputFormat?: AudioFormat // default: 'ogg'
silencePaddingMs?: number // between clips; default: 100
stripSilence?: boolean // default: true; remove leading/trailing silence per clip
normalise?: boolean // default: false; gain normalisation
sampleRate?: number // default: from first clip
}
interface AudioAdapter {
readonly supportedFormats: readonly AudioFormat[]
probe(data: Uint8Array): Promise<{ durationSeconds: number; sampleRate: number; channels: number; format: AudioFormat }>
decode(data: Uint8Array): Promise<Float32Array> // PCM samples
encode(samples: Float32Array, sampleRate: number, channels: number, format: AudioFormat): Promise<Uint8Array>
stripSilence(samples: Float32Array, sampleRate: number, thresholdDb?: number): Float32Array
normalise(samples: Float32Array): Float32Array
}
interface AudioSpritePackerOptions {
adapter: AudioAdapter
logger?: LoggerLike
clock?: Clock
}
class AudioSpritePacker {
constructor(options: AudioSpritePackerOptions)
pack(clips: AudioClipInput[], options?: PackOptions, signal?: AbortSignal): Promise<AudioSprite>
unpack(sprite: AudioSprite, clipName: string): Uint8Array
}
function createAudioSpritePacker(options: AudioSpritePackerOptions): AudioSpritePacker
Error codes
type AudioSpriteErrorCode =
| 'AUDIO_SPRITE_UNSUPPORTED_FORMAT'
| 'AUDIO_SPRITE_DECODE_FAILED'
| 'AUDIO_SPRITE_ENCODE_FAILED'
| 'AUDIO_SPRITE_CLIP_NOT_FOUND'
| 'AUDIO_SPRITE_INVALID_OPTIONS'
| 'AUDIO_SPRITE_EMPTY_INPUT'
const AUDIO_SPRITE_ERROR_METADATA: Readonly<Record<AudioSpriteErrorCode, CodeMetadata>>
function registerAudioSpriteErrorCodes(): void
Zod schemas
AudioSpriteEntrySchema
AudioSpriteManifestSchema
PackOptionsSchema
AudioSpritePackerOptionsSchema
New additions for genesis
AudioAdapterinterface — all PCM operations delegated;NullAudioAdapterships for tests.- Silence stripping — optional per-clip silence removal using a configurable dB threshold (default: −60 dBFS).
- Gain normalisation — peak normalise each clip to 0 dBFS before packing (optional).
- Content hashing — SHA-256 of packed buffer via
@suaveplan/crypto-utilsstored in manifest for integrity verification on unpack. unpack— slice-and-return: usesmanifest.entriesto extract a named clip from the sprite buffer without any re-decode.AbortSignalpropagation — passed throughpack; throwsAudioSpriteError(AUDIO_SPRITE_ENCODE_FAILED)on abort.- OTel instrumentation — span
audio-sprite.pack, counteraudio_sprite_pack_total, histogramaudio_sprite_pack_duration_ms+audio_sprite_compression_ratio. - Property-based tests — unpack after pack returns original bytes (null adapter), manifest entry count matches input clip count, silence padding produces correct total duration.
- Benchmark suite — pack 10 short clips (null adapter), pack 50 clips.
File layout
universal/compression/audio-sprite-packer/
package.json
tsconfig.json
vitest.config.ts
src/
index.ts
error-codes.ts
constants/
index.ts
types/
common.ts
common.md
core/
audio-sprite-packer/
audio-sprite-packer.ts
audio-sprite-packer.md
audio-sprite-packer.types.ts
audio-sprite-packer.test.ts
index.ts
adapters/
null-adapter/
null-adapter.ts
null-adapter.md
null-adapter.test.ts
index.ts
utils/
manifest.ts
manifest.md
manifest.test.ts
__benchmarks__/
audio-sprite-packer.bench.ts
tests/
integration.test.ts
property.test.ts
Impact
Downstream: game audio engines, @suaveplan/audio-engine, any Web Audio sprite loaders.
Breaking changes: none — fresh build.
Prerequisites: @suaveplan/error, @suaveplan/types, @suaveplan/mime, @suaveplan/crypto-utils published to Verdaccio.