1.8 KiB
1.8 KiB
Tasks: enterprise-gaming-api-plugin-matchmaking
0. Pre-flight (non-negotiable)
- 0.1 Confirm clean working tree (
git statusreports nothing) and no in-flight worktrees with uncommitted work (git worktree listthengit statusin each) - 0.2 If any worktrees exist under
.claude/worktrees/, account for each one: still-active agent, work-pending-merge, or stale-and-prune. Stale worktrees MUST be removed (git worktree remove) before opening a new one — code that has been lost twice on main is the failure mode this guards against. - 0.3 Confirm the package set in
MANIFEST.mdmatchesfind packages -maxdepth 3 -name package.jsoncount. Drift here means a prior change archived without regenerating the manifest.
Phase 1 — Scaffold
- Create
gaming/server/api-plugin-matchmaking/(@suaveplan/api-plugin-matchmaking,0.1.0,sideEffects: false) tsconfig.json,vitest.config.ts
Phase 2 — Error codes + types
src/error-codes.ts+src/types/common.ts+common.md
Phase 3 — Matchmaking queue
src/core/matchmaking-queue/matchmaking-queue.ts— sorted enqueue, time-expanding gap, team builder, events, OTel- Tests (balanced teams, expanding gap, already-queued guard)
- Docs
Phase 4 — Queue routes
src/routes/queue.ts— enqueue/dequeue/status/tick/statssrc/routes/queue.md
Phase 5 — Plugin factory
src/plugin.ts—matchmakingPlugin()factorysrc/plugin.md
Phase 6 — Integration tests
tests/integration.test.ts— enqueue players → POST /queue/tick → verify match_found
Phase 7 — Pre-publish gate
bunx turbo lint typecheck test --filter=@suaveplan/api-plugin-matchmakinggreen- 100% coverage
- Publish:
bun scripts/publish.ts --package @suaveplan/api-plugin-matchmaking