4.2 KiB
OpenSpec Change: enterprise-gaming-chat
- Change ID: enterprise-gaming-chat
- Package:
@suaveplan/chat - Category: gaming/multiplayer
- Target path:
gaming/multiplayer/chat - Status: PROPOSED
- Date: 2026-04-24
- Reference spec:
/mnt/s/web/suaveplan/enterprise/chat.md
Summary
Deliver @suaveplan/chat on the genesis branch from scratch at enterprise quality. The package provides in-game chat with named channels, whispers, configurable rate limiting, and a profanity filter. A ChatManager maintains typed ChatChannel objects (global, local, party, trade, custom); messages are validated against rate limit before dispatch; a ProfanityFilter uses a blocklist with configurable mask character; a WhisperRouter routes directed messages between two players. Genesis adds Zod message schemas, structured errors, OTel message-rate counter, injectable clock, and 100% coverage.
Current-state audit (genesis)
Package does not exist on genesis yet — fresh build.
Available workspace deps on genesis
| Package | Role |
|---|---|
@suaveplan/error (workspace:^) |
ChatError; CHAT.* codes |
@suaveplan/types (workspace:^) |
Clock |
@suaveplan/events (workspace:^) |
chat:message, chat:whisper, chat:muted events |
zod (catalog:forms) |
ChatMessage, ChannelConfig schemas |
@opentelemetry/api (catalog:observability) |
Messages-per-second counter |
Public API surface
type ChannelType = 'global' | 'local' | 'party' | 'trade' | 'system' | 'custom'
interface ChannelConfig {
id: string
type: ChannelType
displayName: string
maxHistory?: number // message ring buffer size, default 100
rateLimitPerMin?: number // default 30
}
interface ChatMessage {
id: string
channelId: string
senderId: string
senderName: string
content: string
timestamp: number
filtered?: boolean
}
function createChatManager(options?: ChatManagerOptions): ChatManager
interface ChatManagerOptions {
profanityFilter?: ProfanityFilter
clock?: Clock
}
interface ChatManager {
createChannel(config: ChannelConfig): ChatChannel
getChannel(id: string): ChatChannel | undefined
deleteChannel(id: string): void
sendMessage(channelId: string, senderId: string, senderName: string, content: string): ChatMessage
whisper(fromId: string, fromName: string, toId: string, content: string): ChatMessage
mute(playerId: string, durationMs?: number): void
unmute(playerId: string): void
isMuted(playerId: string): boolean
tick(dt: number): void // expire mutes
}
interface ChatChannel {
readonly id: string
readonly config: ChannelConfig
getHistory(): ChatMessage[]
subscribe(playerId: string): void
unsubscribe(playerId: string): void
readonly subscribers: ReadonlySet<string>
}
// Profanity filter
function createProfanityFilter(blocklist: string[], options?: FilterOptions): ProfanityFilter
interface FilterOptions {
maskChar?: string // default '*'
mode?: 'mask' | 'block' // block throws, mask replaces
}
interface ProfanityFilter {
filter(text: string): { filtered: string; triggered: boolean }
addWord(word: string): void
removeWord(word: string): void
}
Error codes
type ChatErrorCode =
| 'CHAT_CHANNEL_NOT_FOUND'
| 'CHAT_RATE_LIMIT_EXCEEDED'
| 'CHAT_SENDER_MUTED'
| 'CHAT_CONTENT_BLOCKED'
| 'CHAT_RECIPIENT_NOT_FOUND'
File layout
gaming/multiplayer/chat/
package.json
tsconfig.json
vitest.config.ts
src/
index.ts
error-codes.ts
constants/index.ts
types/common.ts
types/common.md
core/
chat-manager/
chat-manager.ts
chat-manager.md
chat-manager.types.ts
chat-manager.test.ts
index.ts
chat-channel/
chat-channel.ts
chat-channel.md
chat-channel.types.ts
chat-channel.test.ts
index.ts
utils/
profanity-filter.ts
profanity-filter.md
profanity-filter.test.ts
rate-limiter.ts
rate-limiter.md
rate-limiter.test.ts
tests/
integration.test.ts
Impact
Downstream: @suaveplan/react-social-game renders chat panel. Prerequisites: @suaveplan/error, @suaveplan/types, @suaveplan/events.