Files
2026-05-27 23:29:53 +01:00

2.0 KiB

Tasks: enterprise-gaming-economy

0. Pre-flight (non-negotiable)

  • 0.1 Confirm clean working tree (git status reports nothing) and no in-flight worktrees with uncommitted work (git worktree list then git status in each)
  • 0.2 If any worktrees exist under .claude/worktrees/, account for each one: still-active agent, work-pending-merge, or stale-and-prune. Stale worktrees MUST be removed (git worktree remove) before opening a new one — code that has been lost twice on main is the failure mode this guards against.
  • 0.3 Confirm the package set in MANIFEST.md matches find packages -maxdepth 3 -name package.json count. Drift here means a prior change archived without regenerating the manifest.

Phase 1 — Scaffold

  • Create gaming/narrative/economy/ (@suaveplan/economy, 0.1.0, sideEffects: false)
  • tsconfig.json, vitest.config.ts

Phase 2 — Error codes & constants

  • src/error-codes.ts + src/constants/index.ts — DEFAULT_CURRENCY, MIN_BID_INCREMENT

Phase 3 — Types

  • src/types/common.ts + common.md

Phase 4 — Wallet

  • src/core/wallet/wallet.ts — multi-currency balance, add/subtract/canAfford, transaction history, OTel
  • Tests + docs

Phase 5 — Marketplace

  • src/core/marketplace/marketplace.ts — createListing/purchase/removeListing, stock decrement, events
  • Tests (purchase reduces stock, out-of-stock error)
  • Docs

Phase 6 — Auction house

  • src/core/auction-house/auction-house.ts — bid/tick/expiry, reserve price check, escrow pattern, events
  • Tests (bid sequence, expiry, reserve not met)
  • Docs

Phase 7 — Integration tests

  • tests/integration.test.ts — wallet → listing purchase → auction bid sequence → expiry

Phase 8 — Pre-publish gate

  • bunx turbo lint typecheck test --filter=@suaveplan/economy green
  • 100% coverage
  • Publish: bun scripts/publish.ts --package @suaveplan/economy