2.3 KiB
2.3 KiB
OpenSpec Change: enterprise-gaming-r3f-inventory
- Change ID: enterprise-gaming-r3f-inventory
- Package:
@suaveplan/r3f-inventory - Category: gaming/gameplay
- Target path:
gaming/gameplay/r3f-inventory - Status: PROPOSED
- Date: 2026-04-24
Summary
Deliver @suaveplan/r3f-inventory on the genesis branch from scratch at enterprise quality. The package provides a 3D grid-based inventory rendered inside a React Three Fiber scene or as an HTML overlay: InventoryGrid with configurable cell size and slot count, ItemMesh showing a 3D model preview of each item, EquipmentSlots with body-region anchors, LootTable drop-chance visualization, and useInventory() backed by a framework-agnostic InventoryManager. Drag-and-drop reordering, stack splitting, and equipment slot restriction rules are enforced by the manager. Genesis adds 100% coverage and Storybook stories.
Available workspace deps
@suaveplan/error, @suaveplan/types, @suaveplan/events, react, @react-three/fiber, @react-three/drei, three.
Public API surface
interface InventoryItem {
id: string
name: string
stackSize: number
maxStack: number
equipSlot?: EquipmentSlot
modelUrl?: string
iconUrl?: string
}
type EquipmentSlot = 'head' | 'chest' | 'legs' | 'feet' | 'mainHand' | 'offHand' | 'ring' | 'neck'
function createInventoryManager(options: InventoryOptions): InventoryManager
function InventoryGrid(props: InventoryGridProps): JSX.Element
function EquipmentSlots(props: EquipmentSlotsProps): JSX.Element
function ItemMesh(props: ItemMeshProps): JSX.Element
function LootTableDisplay(props: LootTableDisplayProps): JSX.Element
function useInventory(): InventoryState & { manager: InventoryManager }
File layout
gaming/gameplay/r3f-inventory/
package.json / tsconfig.json / vitest.config.ts
src/
index.ts / error-codes.ts
types/common.ts + md
state/inventory-manager.ts + md + test
hooks/use-inventory.ts + md + test
components/
InventoryGrid/ (tsx + md + test + stories + index)
EquipmentSlots/ (tsx + md + test + stories + index)
ItemMesh/ (tsx + md + test + stories + index)
LootTableDisplay/ (tsx + md + test + stories + index)
tests/integration.test.ts