1.8 KiB
1.8 KiB
OpenSpec Change: enterprise-gaming-r3f-controller
- Change ID: enterprise-gaming-r3f-controller
- Package:
@suaveplan/r3f-controller - Category: gaming/character
- Target path:
gaming/character/r3f-controller - Status: PROPOSED
- Date: 2026-04-24
- Reference spec:
/mnt/s/web/suaveplan/enterprise/r3f-controller.md
Summary
Deliver @suaveplan/r3f-controller on the genesis branch from scratch at enterprise quality. The package provides an input controller for 3D scenes in React Three Fiber. It bridges @suaveplan/controller's ControllerManager to Three.js camera and character movement: a CameraController listens to mouse/gamepad look-axes and applies yaw/pitch to a camera rig; a MovementController maps WASD/joystick to a velocity vector in camera-relative space. A ControllerScene component wraps both and exposes useR3FController(). Genesis adds structured errors and 100% coverage.
Available workspace deps
@suaveplan/error, @suaveplan/controller, @suaveplan/react-controller, react, @react-three/fiber, @react-three/drei, three.
Public API surface
function ControllerScene(props: ControllerSceneProps): JSX.Element
// manager, mode: 'fps' | 'third-person' | 'orbit'
function useR3FController(): R3FControllerState
// moveVelocity: Vec3, lookEuler: Euler, isAiming: boolean
File layout
gaming/character/r3f-controller/
package.json / tsconfig.json / vitest.config.ts
src/
index.ts / error-codes.ts
types/common.ts + md
core/
camera-controller/ (ts + md + types + test + index)
movement-controller/ (ts + md + types + test + index)
hooks/use-r3f-controller.ts + md + test
components/
ControllerScene/ (tsx + md + test + stories + index)
tests/integration.test.ts