53 lines
2.2 KiB
Markdown
53 lines
2.2 KiB
Markdown
# Tasks: enterprise-gaming-animation-events
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## 0. Pre-flight (non-negotiable)
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- [ ] 0.1 Confirm clean working tree (`git status` reports nothing) and no in-flight worktrees with uncommitted work (`git worktree list` then `git status` in each)
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- [ ] 0.2 If any worktrees exist under `.claude/worktrees/`, account for each one: still-active agent, work-pending-merge, or stale-and-prune. Stale worktrees MUST be removed (`git worktree remove`) before opening a new one — code that has been lost twice on main is the failure mode this guards against.
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- [ ] 0.3 Confirm the package set in `MANIFEST.md` matches `find packages -maxdepth 3 -name package.json` count. Drift here means a prior change archived without regenerating the manifest.
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## Phase 1 — Scaffold
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- [ ] Create `gaming/rigs/animation-events/` (`@suaveplan/animation-events`, `0.1.0`, `sideEffects: false`)
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- [ ] `tsconfig.json`, `vitest.config.ts`
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## Phase 2 — Error codes & constants
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- [ ] `src/error-codes.ts` + `src/constants/index.ts`
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## Phase 3 — Types
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- [ ] `src/types/common.ts` + `common.md`
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## Phase 4 — Event track
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- [ ] `src/core/event-track/event-track.ts` — sorted events, range query, wrap-around
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- [ ] Tests + docs
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## Phase 5 — Dispatcher
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- [ ] `src/core/dispatcher/dispatcher.ts` — normalised time delta dispatch, loop wrap, OTel counter
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- [ ] Tests + docs
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## Phase 6 — Foot contact detector
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- [ ] `src/core/foot-contact/foot-contact.ts` — Y-velocity windowed average, plant position tracking
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- [ ] Tests + docs
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## Phase 7 — Procedural modifiers
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- [ ] `src/modifiers/head-bob/head-bob.ts` — sinusoidal bob driven by movement speed
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- [ ] `src/modifiers/breathing/breathing.ts` — chest/spine sway at breathing rate
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- [ ] `src/modifiers/aim-offset/aim-offset.ts` — `solveLookAt` additive spine rotation
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- [ ] Tests + docs for all three
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## Phase 8 — Integration tests
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- [ ] `tests/integration.test.ts` — track events dispatched over full animation loop, foot contact + IK plant
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## Phase 9 — Pre-publish gate
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- [ ] `bunx turbo lint typecheck test --filter=@suaveplan/animation-events` green
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- [ ] 100% coverage
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- [ ] Publish: `bun scripts/publish.ts --package @suaveplan/animation-events`
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