20 lines
935 B
Markdown
20 lines
935 B
Markdown
# `gaming`
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Game engines, entity-component systems, and simulation libraries.
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## Subcategories
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1 subcategory, 3 packages.
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### `games`
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Game controllers, entity-component systems, and game-server logic.
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| Package | Description |
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| [`@suaveplan/controller`](./controller/README.md) | Universal input controller foundation. Ships the unified `ControllerInput` shape (37 normalised fields in `[0, 255]`), `BaseController` abstract base with inje… |
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| [`@suaveplan/ecs`](./ecs/README.md) | Archetype-based Entity Component System with `Uint32`-backed bitset queries, phase-ordered system scheduling, entity-ID recycling, Zod-validated component sche… |
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| [`@suaveplan/game-server`](./game-server/README.md) | Universal game-server framework. Migrated from `@suaveplan/game-server` on the reference branch `claude/review-game-engine-arch-Kaykr` (main repo `packages/uni… |
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