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skills/docs/gaming/README.md
2026-05-29 08:20:56 +01:00

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# `gaming`
Game engines, entity-component systems, and simulation libraries.
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## Subcategories
1 subcategory, 3 packages.
### `games`
Game controllers, entity-component systems, and game-server logic.
| Package | Description |
|---|---|
| [`@suaveplan/controller`](./controller/README.md) | Universal input controller foundation. Ships the unified `ControllerInput` shape (37 normalised fields in `[0, 255]`), `BaseController` abstract base with inje… |
| [`@suaveplan/ecs`](./ecs/README.md) | Archetype-based Entity Component System with `Uint32`-backed bitset queries, phase-ordered system scheduling, entity-ID recycling, Zod-validated component sche… |
| [`@suaveplan/game-server`](./game-server/README.md) | Universal game-server framework. Migrated from `@suaveplan/game-server` on the reference branch `claude/review-game-engine-arch-Kaykr` (main repo `packages/uni… |
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